Turn Script Changes - posted on Tue Nov 19 at 14:12:03 by Timothy Collett
As you may have noticed, we've been having some persistent issues with the turn changes, especially on Beluaterra and Dwilight. They're particularly difficult errors to track down, and I'm taking this as an opportunity to do something that's been on my TODO list for some time: I'm starting to convert the legacy turn scripts over to Symfony Commands, starting at the coming dawn turn.
From your perspective, ideally, the only thing that should change is that the errors stop (or, if they continue, become a bit easier for me to track down), as I'm converting them with essentially completely unchanged behavior. However, in the short term, it's very likely that there will be a few things that I miss, meaning that there could be some different turn script errors for several days as they pop up and I fix them.
For now, this is going to be the Player and Monster turn scripts, meaning that the most common aspects that could be affected are travel/arrivals, duels, troop payment and autopayment, troop morale adjustments, and the behavior of monsters, undead, and unled Daimons.
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OpenLayers/Dynamic Map Deprecated - posted on Mon Oct 7 at 16:40:49 by Timothy Collett
Unfortunately, the Dynamic Map that we have been using for some time—based on the OpenLayers library—has become much more of a chore to fix and update than is really warranted. I've been working on a replacement for a while, but it's not quite ready yet, and the OpenLayers map has really broken now. Thus, for the time being, aside from the main link on the Information page, I have replaced all the links to the full-size OpenLayers map with links to the Political Map. I have also replaced all the instances of the minimap (which also used OpenLayers) that are for a single region with the static images for those regions.
Once I have it fully working, my intention is to replace all the existing maps with the new map, including all the minimaps.
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Character Timeout Bug Fixed - posted on Thu Sep 12 at 07:50:35 by Timothy Collett
Recently, I made a change that accidentally stopped the game from reliably recording your characters' individual last login times. That caused some characters to get inactivity warnings and even lose positions; I apologize for these issues. I have fixed the underlying bug, and your characters will now be properly marked as played when you click through to them.
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Vacation Time - posted on Mon Sep 9 at 16:37:24 by Timothy Collett
Starting this coming Sunday, I'll be on vacation for 2 weeks—the first time I've been away for an extended period since I became the only admin. I'm doing my best to ensure that the game is as stable as possible before I go, but if bugs do come up, please be patient, report them to the Bugtracker (checking first to see if someone else has already reported), and I will fix them when I return.
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